The Case of the Digital Deception (Club CSI, Bk. 5) : When there's a mystery surrounding a popular online game, the Club CSI: kids use digital forensics to solve a case of foul play.
Ben, Corey, and Hannah have their work cut out for them when Whitney, the most popular girl in school, comes to Club CSI: for help. At first her case seems easy to crack--someone has been tampering with Whitney's locker, and since her best friend Alyssa has the combination, she is a likely suspect.
But nothing is as simple as it seems, especially once the team learns that other strange things are happening around Whitney. Mysterious charges from a popular Internet drawing game have shown up on Whitney's parents' credit card. Whitney swears she didn't authorize the charges, so who did? The digital drama increases when Club CSI: launches an online investigation--and to uncover the culprit, they'll have to go undercover as players of the game.
|Tweens Fiction||Action & Adventure|
|Ficción para Niños||Mysteries, Espionage, & Detective Stories|